
|
|
Mono Touch News
|
MonoTouch 1.2: Now with Debugging Support
We have just
released MonoTouch
1.2, the major feature of this release is the support for
debugging MonoTouch applications on both the iPhone and the
iPhone Simulator using MonoDevelop.
Existing MonoTouch customers will be able to get MonoTouch
1.2 the next time they startup MonoDevelop or when they use
"Check Updates" in MonoDevelop.
If you are evaluating MonoTouch, you can get your
evaluation copy with the debugger
from our
evaluation page
|
MonoSpace Conference in Austin - October 27 through 30
Over the past few weeks, the final details of the program
for the Monospace
Conference have been announced, and now the event is just
less than two weeks away. Some key details you may have
missed:
- The Monspace conference features 2 days of
workshops and 2 days of Open Space sessions.
- The full conference agenda has been posted, and
now includes a full day of MonoTouch training (Mono
for the iPhone).
- The two-day open space sessions will be kicked off
on Thursday with an Open Source Panel featuring Miguel
de Icaza (Mono Project Founder), Sam Ramji (CodePlex
Foundation), Ayende Rahien (NHibernate and Castle
Contributor), and Glenn Block (Managed Extensibility
Framework), and moderated by Rod Paddock, Editor of
CoDe Magazine.
The Monospace conference will be held in Austin, TX on
Tuesday, October 27 through Friday, October 30. To register
for the event, visit the Monospace Conference Registration
Page.
Check the program
for more information.
Registered Monospace attendees will receive a $150
discount on MonoTouch, if they purchase in the month
of October.
|
Public MonoTouch Wiki
We have launched a public Wiki for MonoTouch users to share
their experiences, code snippets and information
at wiki.monotouch.net.
|
MonoTouch Trial Available
A trial edition of MonoTouch is now available for
developers from our site
|
| Features - Mono for the iPhone
- C# and .NET on the iPhone
- .NET Bindings to Native APIs
- Distribute on the Apple App Store
- Enterprise deployable
- MonoDevelop Integration
- XCode Integration
Resources: |
Please note that MonoTouch requires a Mac, Apple's iPhone SDK and you must be part of Apple's iPhone Developer Program to test and deploy your software on a device and to redistribute your code.